One of the 64's long-awaited
fighting games is now available from Player's Choice--Dark Rift.
The graphics of this revolutionary fighting game are amazing.
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1-800-942-0426 or email us
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Ordering Information
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Easy Perfects
When the fight begins, quickly retreat as far
away as possible. Continue to walk away from you opponent until they run
at
you. Wait until they get close and press Left,
Up, and Left-C. You should jump and strike your opponent with a weapon.
Now
retreat and repeat these steps. You can get a
perfect with anyone on any difficulty if you get your timing down.
Play as Demitron or Sonork
At the title screen press A, B, R, L, C-Down,
C-Up.
Play as Sonork
At the title screen press L, R, C-Up, C-Down,
C-Left, C-Right.
Super Combo for Zenmuron
While fighting, press C-Up, C-Up, C-Up, Back
+ C-Down three or four times. This combo will take off 50% of the life
bar
if it isn't blocked.
Note: These moves are for the conventional controller
settings.
View Endings
Enter these codes at the title screen.
Character Ending
Aaron Up,
C-Left, R, Right, Down, R, R, C-Left
Demonica Up, C-Left, R, Right,
Down, R, R, C-Up
Demitron Up, C-Left, R, Right,
Down, L, L, C-Down
Eve
Up, C-Left, R, Right, Down, R, R, C-Right
Gore
Up, C-Left, R, Right, Down, R, R, C-Down
Morphix Up, C-Left, R,
Right, Down, R, R, B
Niiki Up,
C-Left, R, Right, Down, R, R, A
Scarlet Up, C-Left, R,
Right, Down, L, L, C-Left
Sonork Up, C-Left,
R, Right, Down, L, L, C-Up
Zenmuron Up, C-Left, R, Right,
Down, L, L, C-Right
Nintendo 64 owners who enjoy fighting
games have been dealt a tough hand in
the titles that they have received to date.
While Saturn owners have been able to
enjoy the Virtua Fighter series and
PlayStation owners have Tekken titles
to call their own, fighting games for
Nintendo's system have been noticeably
lackluster. One of the earliest games for
the system was a Mortal Kombat well
past the series' prime, and who could
forget the recent disaster that was War
Gods.
Dark Rift manages to rise above these
titles, but comes nowhere close to the
best fighting games on either competing system. Vic Tokai has come
along way from their early PlayStation fighter Criticom and its new
game is not all bad.
The good things about the title are the flashy special effects,
character animation and intuitive control. Each character has several
special moves which are animated well and interesting to look at.
Also the characters are animated smoothly and quickly, with a
control that is very simple and can be mastered without much effort.
One of the game's main problems however, stems from this
simplified control. Characters do not have the same variety of moves
that have come to be expected in modern fighting games. Mastering
the controls becomes easy, because after just a little bit of practice,
most of the moves are elementary to learn and remember. Once
players learn the moves, the games often become redundant battles
with few exciting actions enlivening the gameplay.
The gameplay is also hampered by slow response. Characters do
not react immediately to commands, making quick moves often
frustrating. Because of this slow response and lack of moves,
players feel almost separated from the gameplay, watching rather
than being involved.
The 3D elements in the game are almost completely absent.
Movement can take place in and out of the screen, but it offers
almost nothing to the strategy of the title. Different camera angles are
used for throws, but each throw is shown from only one camera
angle, which eventually becomes as welcome as mid-action FMV
sequence.
Character design in the game is the familiar post apocalyptic design
that populates a thousand B-movies, and weekday cartoons. The
cast of fighters are completely forgettable, except for a transparent
fighter that morphs his own weapons.
Though Dark Rift is better than any of the other Nintendo 64
fighters, it simply cannot compete with the other fighting titles on
different systems.
