While playing, pause
the game then press Up, Right, Left, Down,
Circle, L1, R1, R1, L1, Circle, Down, Left, Right, Up.
Firing the Lazerblade
You can fire a beam of light from your lazerblade. To do this, press
CIRCLE to use the lazerblade, then as the arm comes down hit X.
It has no lock so you really need to have good aim. If done
correctly it will fire a cresent shaped beam.
To switch to first-person
view, press Triangle + Square + Start at
the same time then unpause the game. To return to third-person
view, just pause the game then unpause it.
Human Plus Enhancements
Start a new game, and fail all the missions you play until you are
below -50,000 credits in debt. An FMV will be played, and you
will start the game over with a clean slate. Doing this gives you
special abilities, the first time it gives you a grid radar, the fourth
time it gives you the ability to fire back weapons with huminiod legs
while standing. The sixth gives you 2x energy for boosting, and
weapons. Have fun!
from Alajos (Roozseg@aol.com)
To skip to the next mission, pause the game and press Up, Down,
Circle, L1, R1, L1, Circle, Down, Up.
Secret Item Locations
Here's the location of the Secret Items.
1 Destroy plus escapee: On a ledge of the building about 3 levels down.
2 Guard wharf warehouse: Turn around at the start and steal the radar you are guarding.
3 Destroy fuel depot: In the 2nd room on the shelf at the back, destroy the fuel canisters, then go up there and search the rear corner.
4 Retake air cleaner: Inside a grate on the ceiling.
5 Kill struggle leader: At the bottom of the area where the floor explodes, search the rear of the floor of the chasm.
6 Exterminate organisms: Search the rear of the queen's chamber.
7 Guard freight train: Destroy one of the boxes at the loading area.
8 Destroy intruders: In a niche under the topmost bridge.
9 Guard factory entrance: In a "RED" corner of the map.
10 Secret factory recon: In a "RED" corner of the map.
11 Eliminate strikers: At the start, turn around and destroy one of the armored cars.
At the title screen, press Up, up, Down, Down, Triangle. If you did
it right a chime will sound.
Unlimited EP, Leg WP and Core WP
Once you finish 100 sorties the game will automatically give you
unlimited leg weight points, core weight points, and generator
output points if you have a win/failure record of at least 90% and an
overall rating of 98%. This means you can equip your AC with
anything you can afford.
Combine the mech elements and handling of Virtual On with the mission-based aspects of Brahma Force and you'll have a game that is strangely similar to Armored Core. Players control large mechanized robots for an organization called the Ravens. The Ravens are a mercenary group who perform missions for large corporations as needed. It's primarily these corporations and the behind-the-scenes political and military jockeying between them that make up the majority of the plot of the game. Between missions, players are returned to the Raven's Nest where they can fix their mechs, buy new parts (torsos, heads, legs, special items etc.) with the money they've collected for successful sorties. Players can also check rankings, change the textures of the mech and load or save games. Also at the Nest, players receive e-mail from their patrons as well as informants who begin to sketch out the political and corporate intrigue that makes up the plot of the game.
When picking missions, players will usually have a choice of two or three to pick from which provides a fairly non-linear plot as well as offering replay value after you've beaten the game. Missions can range from removing squatters, taking out gun emplacement, taking out rogue security robots, clearing an island or sewers of opposition and more. Some of the missions are indoor (in factories, sewers, etc.) but the really impressive ones (and usually most fun) are those that are outdoor.
Your mech has a variety of weapons to choose from all with limited ammunition (except for the energy sword which is used at close quarters). The key to survival is the well timed use of your ability to run to one side while maintaining vision of your target (or targets as the case may be) which helps you avoid fire, while maintaining a lock. At the same time your mech has a boost system (which recharges itself) that can allow your mech to either make massive leaps or close ground with an opponent in short order. It's this boosting feature that makes the game extraordinarily fun and when in the air, graphically impressive given the depth of the horizon. Controls do take a little getting used to, but after a few hours players will get used to the button layouts.
Graphically the mech is well animated and the explosions and lighting effects are of typical PlayStation quality (that is to say more than adequate, but not mind-blowing). Framerate for the game is usually smooth, especially within the indoor environments.
As if the missions weren't enough, there's also
a great versus mode that supports both split-screen and the link cable
resulting in even more of a
Virtual On type of experience.
Bottom Line: All in all, Armored Core is an extremely fun game that should more than satisfy any shooting fan.