Hidden Items
1.1 dataDyne: Defection (Perfect
Agent)
Laptop Gun:The hacker will
open a locked door by the elevators.
Dual Falcon: Dropped by
the helmeted guard three floors down from the roof.
1.2 dataDyne Research Investigation:
Double CMP150: Make it to
the weapons cache near downstairs maintenance bots without being seen.
Proximity Mine: On perimeter
of isotope room.
1.3 dataDyne Central Extraction:
DY357 Magnum: Take down
the first five guards without being seen.
Grenade & Dragon: make
it to the elevator without being detected. Kill the first guard after taking
the
elevator up. Use the Key
Card he drops to access Cassandra's office. Make a hole in the right corner
of the room to find the
Dragon.
2 Carrington Villa:
Devastator: Destroy crates
on helipad near the villa.
Double CMP150: Kill the
first sniper in under 38 seconds.
Perfect Agent: Sniper Rifle:
In bathroom next to bedroom.
3.1 Chicago Stealth
BombSpy: Use barrels to
explode dumpster near G5 building.
Double Falcon 2 (Scope):
In Pond Punk bar.
3.2 G5 Building Reconnaissance
Crossbow: Disarm cloaked
guard in first room.
Special and Perfect only:
N-Bomb If you blew up the top fire escape in 3.1, it will be near the exit
upstairs.
4.1 Area 51 Infiltration
Double MagSec 4: Kill red
guard near comms rider. He'll drop the other MagSec 4.
4.2 Area 51 Rescue
Phoenix: In secret room
above hangar.
Double Falcon 2 (Silencer):
Explosive barrel lodged in a stack of crates to the right of first hall.
4.3 Area 51 Escape
Remote Mines: Get Elvis
to safety in under 36 seconds.
Double Falcon 2 (Scope):
Behind you in the glass lab at start.
5.1 Air Base Espionage
Double DY357 Magnum: Punch
out the NSA agent near the elevator to the AF1 hangar.
Proximity Mines: Near beginning
of level, past the tunnel on a snowy ledge.
5.2 Air Force One Anti-Terrorism
Double Cyclone: Punch the
two Secret Service agents in the room straight ahead after the start.
Their Key Cards each open
a closet containing a Cyclone.
5.3 Crash Site Confrontation
Proximity Mine: Visit Elvis
at his UFO.
Double DY357 -LX: Disarm
Trent as he runs by you after rescuing the President.
6.1 Pelagic II Exploration
Double Falcon 2 (Silencer):
Do not trigger an alarm. Make it to the guard four doors from the start.
Kill him and he'll drop
the Double Falcon.
6.2 Deep Sea Nullify Threat
Proximity Mines: Just past
the tunnel after the large cavern (near beginning), kill the guard to the
left.
He'll cough up the mines.
7 Carrington Institute Defense
Devastator: Save a single
hostage in the information center.
8 Attack Ship Covert Assault
Double Mauler: Kill the
Skedar in the center of the bridge.
9 Skedar Ruins Battle Shrine
Double Phoenix: Destroy
two unmarked temple targets with the Devastator. The Phoenix will appear
on the ledge before the
canyon.
10 Mr. Blonde's Revenge
Double CMP150: Kill Cassandra's
bodyguards near the lab elevator.
11 Maian SOS
Double DY357 -LX: Kill guard
in left containment room.
11 Maian SOS
Psychosis Gun: On lab table
at start.
Unlocking Special Assignments
Mr. Blonde’s Revenge is unlocked
by completing all solo missions in Agent difficulty or higher.
Maian SOS is unlocked by
completing all solo missions in Special Agent difficulty or higher.
WAR! is unlocked by completing
all solo missions in Perfect Agent difficulty.
Duel is unlocked by finding
all weapons in the solo missions and gaining at least a Bronze rating
on each weapon at the Carrington
Institute Firing Range.
Unlock Perfect Darkness (new
difficulty setting) by beating all solo missions in Perfect Agent.
Unlocking stuff in Combat
Simulator
Unlocking preset games:
Unlock Hold the Briefcase
by completing 2 Challenges.
Unlock Pistol One-Hit Kills
by completing 3 Challenges.
Unlock Capture the Case
by completing 4 Challenges.
Unlock Tranquilizer by completing
7 Challenges.
Unlock Slow Motion by completing
8 Challenges.
Unlock Temple Explosives
by completing 11 Challenges.
Unlock Slayer by completing
13 Challenges.
Unlock Cloaking by completing
16 Challenges.
Unlocking scenarios:
Unlock Hold the Briefcase
by completing 2 Challenges.
Unlock Capture the Case
by completing 4 Challenges.
Unlocking Arenas:
Unlock Complex by completing
1 challenge.
Unlock Warehouse by completing
3 challenges.
Unlock Ravine by completing
5 challenges.
Unlock Temple by completing
6 challenges.
Unlock G5 Building by completing
9 challenges.
Unlock Grid by completing
11 challenges.
Unlock Felicity by completing
12 challenges.
Unlock Villa by completing
14 challenges.
Unlock Sewers by completing
16 challenges.
Unlock Car Park by completing
17 challenges.
Unlock Base by completing
18 challenges.
Unlock Fortress by completing
20 challenges.
Unlock Ruins by completing
22 challenges.
Unlocking Weapons:
Unlock Farsight XR-20 by
completing 1 challenge.
Unlock Grenade by completing
1 challenge.
Unlock Shotgun by completing
2 challenges.
Unlock Falcon 2 (silencer)
by completing 3 challenges.
Unlock SuperDragon by completing
4 challenges.
Unlock Laptop Gun by completing
5 challenges.
Unlock Remote Mine by completing
6 challenges.
Unlock Tranquilizer by completing
7 challenges.
Unlock Falcon 2 (scope)
by completing 8 challenges.
Unlock Reaper by completing
9 challenges.
Unlock Cloaking Device by
completing 10 challenges.
Unlock Devastator by completing
11 challenges.
Unlock Proximity Mine by
completing 12 challenges.
Unlock Slayer by completing
13 challenges.
Unlock Phoenix by completing
14 challenges.
Unlock Combat Boost by completing
15 challenges.
Unlock Mauler by completing
16 challenges.
Unlock Callisto NTG by completing
17 challenges.
Unlock Crossbow by completing
18 challenges.
Unlock RC-P120 by completing
19 challenges.
Unlock DY357-LX by completing
20 challenges.
Unlock N-Bomb by completing
21 challenges.
Unlock Laser by completing
22 challenges.
Unlock X-Ray Scanner by
completing 23 challenges. |