If you look at the pool
table in the Bar Room of the Guest House, you'll notice cue balls reading
12, 6, 3, 9, a
clock dial at the end of
the table, and 2 cue sticks. This represents a clock; the numbers represents
of a clock, and the cue
sticks represents the hands of a clock, the shorter hand being the hour
hand and the longer
stick being the minute hand.
For Jill's storyline, it
reads 3:45 and for Chris's storyline, it reads 2:15. What this tip does
is that it makes it easier
to open the door with the
numbered key-pad lock in the beehive room. For Jill, enter 3, 4, 5 and
the door will unlock.
For Chris, enter 2, 1, 5,
and the door will unlock.
Note: The numbers must not
have been played with previously for trick to work.
Colt Python with unlimited
Beat the game in the ADVANCED
mode with Chris or Jill and rescue everyone so at the end it says "What
guy! You have completely
closed the case!" Then it will ask you to save the game. Do it. Then go
to load game at the
title screen and load the
game. Then you will have the Colt Python with as many shots as you want.
At the title screen choose
NEW GAME then go down to ADVANCED but don't choose it. While ADVANCED is
highlighted, hold RIGHT
on the D-Pad. After about 10 seconds the color of ADVANCED will change.
You may now
start a game with either
From now on, whenever you
pick up a clip it will have 30 rounds instead of 15 and the ink ribbons
will have six saves
instead of two.
Easier Way To Get New Clothes
Start a new game and highlight
Advanced. Hold Right until it turns green. Then select it. Select Chris
and when you
get the Armor Key, go through
the door by the blue double doors in the main hall. Head to the room with
the large mirror.
Go into the other door.
It should be unlocked. Inside will be some new clothes.
Note: I did this with Chris.
I'm not sure if it would work for Jill.
Easier Way To Kill The Plant
To save some time, as Jill,
don't go into the drug storehouse to make the V-Jolt. Instead just go downstairs
out all the water from the
basement. Then, once you're done fooling around downstairs, head back upstairs
flame rounds into your bazooka
(assuming you got it) and go into the Plant Boss Room. When you get in
there fire at
him as usual. It should
take about four shots. When you're finished and the plant has been reduce
to a pile of purple
goo on the middle of the
floor, run over to the fireplace and get the helmet key. Doing this should
save about fifteen
minutes. You don't have
to do this if Barry comes in to save you though.
If this doesn't work, do
the exact same thing as above, but when you get back upstairs load explosive
rounds in your
bazooka and fire at will.
It should take about four shots. When you do that the plant should shrink
itself and gather itself
at the top and bottom of
the room. Now exit the room, load flame rounds and go back inside. It should
only take four flame
rounds to kill it once and
To kill Zombies in one shot,
let them walk right in front of you. Then aim high with the Shotgun and
fire. Poof! Dead zombies.
For acid-spitting zombies,
let them get pretty close, then fire three steady shots with your Beretta.
This will save you a lot of ammo.
To kill spiders quick, here's
what to do. If you're Jill, arm the Bazooka with Flame rounds. Then when
you encounter a
spider let it get pretty
close (or if you like, when it's ready to bite you), than fire! This works
only agaist medium-sized spiders.
You can try the Acid rounds,
but it might take a shot or two more.
For Chris, if you can pick
up the flamethrower, use it agaist the huge spider. Just fire until it's
To remove the emblems from
the Doom books, examine the books and turn them on their side with the
pages facing you.
Press X to open the books
and retrieve their emblems.
Rocket Launcher with Unlimited
Finish the game with Chris
in under three hours, then save the data to a memory card. Start a new
game using the saved data,
then check Chris's inventory.
You'll find a rocket launcher with unlimited ammo.
Save Some Ammo
When playing as Jill the
first Zombie you come to is in the corridor over Kenneth's body. As soon
as the Zombie starts coming
at you, run into the dinning
room where Barry is. Barry will ask what's wrong, and then kill the approaching
Zombie. This will
save you a few rounds of