Cheats  /  Review
FEEL THE RUSH
PUT THE PEDAL TO THE METAL, SMOKE
THE TIRES, AND POUR ON THE SPEED WITH
SAN FRANCISCO RUSH!
HIT THE ROAD IN ONE OF EIGHT UNIQUE RACE CARS RANKED IN FOUR DISTINCT PERFORMANCE CLASSES.
BURN RUBBER THROUGH THE 3D MODELED HILLS AND LANDMARKS OF SAN FRANCISCO!
CHOOSE FROM SIX ACCURATELY DETAILED TRACKS THAT CAN BE ADJUSTED WITH THE GAMES "MIRROR" OR "BACKWARDS" OPTIONS FOR A TOTAL OF 24 INCREDIBLE TRACKS!
SUPERIOR 3D GRAPHICS AND SPECIAL EFFECTS.
REALISTIC SENSATION OF CATCHING AIR AND LANDING HARD - SUPPORTS N64 RUMBLE PAK!
SPECTACULAR HIDDEN SHORTCUTS ON EACH TRACK!

Current Price List
Email Your Order playersc@ix.netcom.com
Phone in Your Order 1-800-942-0426

To save a MAJOR amount of time on the alcatraz course on san fransisco
rush, go through the tunnel before you go through the building and (this
may sound stupid) instead of braking at the turn, run the right side of
your car against the right wall to save a MAJOR amount of time

BURNS  brnz116@iamerica.net


Auto Abort Disable

     This disables the auto abort in San Francisco Rush. Normally, if a
     car stops for a period of time (i.e. stuck on a wall), the game will
     automatically move the car back to the course.

     To turn it off, go to the Setup screen then press Up C, Up C, Up
     C, Up C. A small icon with "00.06" will appear along the bottom of
     the screen if the code is entered correctly. Repeat the code to turn
     this option off.

Burning Car Replay

     As you cross the finish line, crash your car. After "Game Over"
     starts flashing, and before it has stopped flashing, hold down the L,
     R and Z Buttons until the post-game high score display demo
     begins. Your car will still be crashed and burning, but will be driving
     around the track is if nothing was wrong.

Change Car Size

     On the Car Select Screen press and hold Down C then Up C and
     release both buttons. Then press and hold Up C then Down C and
     release both buttons to activate the code. The car in the viewing
     window will reflect the changes. Repeat the code to switch to the
     next size.

Change Fog Color

     On the Car Select Screen hold the Z Button and press Down C,
     Down C, Down C. The color of the fog in the viewing window will
     change.

Change Front Tire Size

     How to Enter: On the Car Select Screen press and hold Left C
     then Right C. Release both buttons. Press and hold Right C then
     Left C, then release both buttons to activate the code. Changes will
     be displayed in the viewing window. Repeat the code to switch
     between the different sizes.

Change Gravity

     On the Setup screen hold the Z Button and press Up, Down on the
     Control Pad/Stick. Release the Z Button and press Up, Down, Up,
     Down. The symbol of a weight will appear along the top of the
     screen. Repeat the code to switch between several gravity options.

Change Rear Tire Size

     On the Car Select screen, press and hold Right C then Left C and
     release both buttons. Then press and hold Left C then Right C to
     activate the code. The car in the viewing window will reflect the
     changes. Use the code repeatedly to change between the different
     tire sizes.

Change Track Textures

     On the Setup screen, press and hold Right C then press the L
     Button. Release both buttons, then press the Z Button. Press and
     hold Right C then press the L Button and release both buttons.
     Press the Z Button again to activate the code. If the code is entered
     correctly, a small checkered pattern will appear along the bottom of
     the screen. Repeat the code to switch between the different
     textures.

Change Viewing Distance
 
     During a race, hold the View (L Button) and press Up or Down on
     the Control Pad/Stick to change the camera distance.

Disable Vehicle Collisions

     This turns on and off car collisons, allowing your car to pass
     through other cars without taking damage.

     On the Setup screen, press Left then hold Right then press Right C
     and release both buttons, then press Up C, Left C, Down C, Z
     Button. A bus icon will appear along the bottom of the screen if
     entered correctly. Repeat the code to turn this option off.

Drive a Wrecked or Flaming Car

     Press and hold C-Up, then press Z, Z, Z, Z. The car in the window
     will appear as a wreck. Repeat code to get a flaming wreck, and
     again to a normal car.

Drive an Exploding Hulk

     On the Car Select screen, Hold Up C and press Z, Z, Z, Z. Repeat
     the code to switch between smoking hulk, burnt-out hulk, or
     normal.

Drive the Cab

     Acquiring half the keys on any course in a regular race will unlock
     the cab. Note: Keys can be saved using the memory pak. Six to
     eight keys are hidden in each track. Hidden cars are exclusive to
     the track in which they have been unlocked. Acquiring half the keys
     in a regular race unlocks the secret cab.

Drive the Hot-rod

     Acquiring all the keys on any course in a regular race will unlock the
     hot-rod. Note: Keys can be saved using the memory pak. Six to
     eight keys are hidden in each track. Hidden cars are exclusive to
     the track in which they have been unlocked.

Floating Glitch
     Go to the setup screen and enter the resurection code, then pick
     any car and start a practice race. You have to be racing on a track
     with water, track six is one of the best. Once you find the water
     drive straight into it, when the car gets pulled up into the air press B
     and hold it down. Keep holding B and the car will go higher and
     higher into the air, you will be able to see the entire track from high
     above!

Foggy Night

     Go to the Options screen and change "Fog" to the Heavy setting.
     Then hold all four C buttons and press right on the Control Pad.
     You should now have access to Foggy Night.

Hidden Pool

     In Level 6 when you are near the top if the map almost up the hill
     you will pass under a danger sign and a curvy road sign will be on
     your right.Take a hard right at these signs onto a gray area, then
     keep right and follow the fence down the mountain. Right before the
     water on your left will be a tunnel going into the mountain. Hop
     inside and keep your speed up to try the loop inside. There are
     many ramp like things on the ground but set your sights above
     There is another level high near the ceiling.To reach it, don't use the
     ramps. Just get up some speed and drive up the wall towards the
     opening. If you are positioned right you will land on the upper level.
     There you will find the pool. Well not really full of water but in a
     skating sense, like the halfpipe. There are at least two keys in this
     huge cave.

Infinite Time

     On the Setup screen, hold the Z Button, then press and hold Down
     C then Up C. Continue to hold the Z Button, and release the C
     Buttons. Press and hold Up C then Down C to activate the code. A
     small clock with line through it will appear if the code is entered
     correctly. Repeat the code to deactivate this option.

Random High Score Names

     When viewing the Fast Times or Best Laps information from the
     Records screen, press L, R, L, R, L, R, L, R. You can now leave
     your name blank and one will be chosen for you.

Resurrect in Place

     This will attempt to place the car at the same spot as where the car
     was destroyed. It will make one attempt to place the car in the
     same spot but if it cannot, it will then will move the car back onto
     the track.

     On the Setup screen, hold the Z Button, then press and hold Left C
     then Right C. Continue to hold the Z Button, and release the C
     Buttons. Press and hold Right C then Left C to activate the code. A
     small "R" with line through it will appear if the code is entered
     correctly. Repeat the code to deactivate this option.

Reverse Controls

     On the Options screen, highlight "Mirror" and hold all four C
     Buttons. Press Left/Right on the Control Pad/Stick to view an extra
     option called "Extreme." In this mode, Left is Right and Right is
     Left.

Secret Tunnel on Track 6

     At the end of the course you will be on top of a mountain. Right
     before you go under the yellow sign that says caution you will see a
     gray road to your right. Take the road and go to the end (not too
     fast!) drive down the mountain and head to your right along the
     edge of the water. You will see a tunnel on the right side, go in it
     and you'll find a loop, tons of jumps and other cool things!

Shortcuts
 

     Level 2: When you see a truck go under it and you should hit a
     jump, go on to a building, hit a jump, and land on yet another
     building. Also, when you see a danger sign, go left and hit a jump.
     Another one is when you see a line of cones. Go through it and stay
     in the left lane and keep your speed at about 125 mph. You will go
     on a broken bridge and into a weird situation.

     Level 4: When you see a big place of grass there are two shortcuts
     to the right. The first one you hit a jump and go through a tunnel.
     The second one is farthest to the right. You go through a tunnel
     which starts to go up. You come out and hit the top of a tunnel
     which is a jump. You will then go on the top of a building. You will
     now hit a jump and land on a building. Follow the gray line and you
     will fall off the building and go through an alleyway made of brick.

Special Car in Circuit Mode

     Win a Circuit. From then on, if you are using the same player, you
     can Press Z, Z, Z, Z on the Track Select screen to enable the
     special car.

Tag Mode

     Allows players to play a special game of tag.

     Hit the abort button during the countdown sequence at the start of a
     2-player practice game. The timer will be set to 5 minutes. When
     you‘re IT, your timer is running. IT must tag the other player to stop
     his timer and make the other player IT. The newly-IT player will
     resurrect in place, causing a delay and giving the former IT time to
     escape. Player 2 is always IT first. When time runs out, "Game
     Over" shows until someone presses Start.

Turn Cones into Mines

     For explosive action, quickly press L, R, L, R, L, R on the SETUP
     screen. This code turns the cones into mines that blow up anything
     that hits them. Drive safely!

Turn into a Real Mine
 
     To do this you must enter the code where the cones turn into mines.
     Start the game and run into a mine. Now quit the game and turn off
     the cones. After all that, put in the turn car into mine code and start
     the game. Once in the game, run into a mine. You will suddenly
     become a mine.

     If you're a mine and you hit another car, you turn back into a car
     and the other car you hit blows up.

Turn into a Virtual Mine

     Replaces the car in the viewing window with an orange mine. This is
     only for viewing purposes, and the car will not appear as a mine
     during the actual race.

     On the Car Select screen, press Right C, Right C, Z, Down C, Up
     C, Z, Left C, Left C. Perform the code again to viewing the cars
     normally.

Turn Tracks Upside-down

     To turn the track upside down, quickly press Up, Right, Down,
     Left, Down, Right, Up, Left on the SETUP screen.



                          REVIEW

                               The arcade version of San Francisco Rush
                               has been one of the best arcade racers for
                               quite some time now, but it's Nintendo 64
                               progeny may be even better. In fact, this title
                               is one of the best-ever home conversion of an
                               arcade title.

                               Like the PlayStation Tekken series which
                               offered ports that included new options the
                               arcade version never had, SF Rush features
                               considerably more gameplay than the arcade
                               original. Even though the Nintendo 64 port
                               looks far less polished than its predecessor,
                               and the sound is absolutely atrocious at
                               times, few racing games have ever offered as
                               much replayablility.

                               The key to SF Rush is that while its a racer, it
                               plays like an adventure game. Each track has been intricately designed with
                               countless shortcuts and hidden areas throughout. Players can enjoy the title
                               by just staying on the main tracks and honing their skills, but before long,
                               most will find themselves attempting ludicrous jumps and deadly shortcuts
                               just to shave off a second or two from their score.

                               Each of these shorcuts have been created to offer players a difficult choice
                               between risk and gain. A shortcut that offers minimal gain is generally easy,
                               but one that gives players a considerable advantage requires a tremendous
                               amount of skill. This makes every race highly strategic as players jockey for
                               position and weigh the consequences of taking the truly dangerous side
                               routes.

                               Thankfully, the game is forgiving of accidents and poor decisions. When a
                               player wrecks, the computer picks them up and places them right back into
                               the action. While this is certainly not realistic, it wisely encourages players to
                               explore shortcuts they might not have risked otherwise.

                               The environments are made to make players feel like the worlds are incredibly
                               huge. After a player makes a particularly jaw-dropping jump over buildings,
                               trees, and bridges, they will find themselves landing somewhere in the
                               environment hundreds of yards away, but still in play.

                               San Francisco Rush plays like Mario 64 on wheels, by combining adventure
                               and racing together in one package. Rare has promised this kind of action in
                               its upcoming title, Diddy Kong Racing, but SF Rush is the first racing title to
                               successfully tie the two concepts together.

                               To add to this adventure game feel, the developer hid keys throughout each
                               circuit that players can find to reveal new cars, secrets, and tracks. These
                               keys are almost unnoticeable during the regular races, but once players start
                               looking, they will find the secret items hidden in incredibly clever areas.

                               Even after endless hours of driving around slowly in the practice mode
                               looking for secret areas, ramps and keys, players will find themselves
                               returning to the game and finding new secrets. Any developer looking to
                               create a solid arcade port should follow the high standard set by Atari Games
                               on this title, by adding so many extras that even those who have mastered
                               the arcade version will want to play this game again and again.

                               Certainly this title is unrealistic, but anyone looking for pure street racing is
                               missing the big picture. SF Rush is not intended to be a pure racing game,
                               but rather a wild arcade ride. High flying jumps and wild, out of control
                               maneuvers aren't very real, but they sure are exhilarating.

                               Sound is this title's worst feature without a doubt. The effects are sub-par for
                               a racing title and the music is deplorable. Certain tracks are so bad that the
                               player is better off with the sound turned completely off.

                               Even with the sound off, the action is more enjoyable than just about any
                               other racer for this or any other home system. Diehard racing purists will
                               undoubtedly dislike this racer because it doesn't play like every other one
                               before it, but anyone looking for an absolutely enjoyable racing experience
                               could do no better than SF Rush.

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