A GIANT COMET IS HEADING TOWARD
SOUTH PARK AND IT'S UP TO YOU TO SAVE
THEM!  BEWARE OF ANAL-PROBING ALIENS,
BIG EVIL CLONES, AND DEMENTED TURKEYS.
IT'S THE ONLY GAME BIG ENOUGH
FOR CARTMAN'S BIG FAT ....
Order Online 1-800-942-0426


 
 

 
WITH THIS NEW
COW LAUNCHER, PEOPLE WILL
RESPECT YOUR AUTHORITAH!
SWEET ENVIRONMENTS 
WITHOUT ANY LAME,
TREE-HUGGING HIPPIES!
PLAY AS ALL YOUR FAVORITE
SOUTH PARK CHARACTERS
HOWDY HO YOUR WAY
THROUGH MEGA
MULTI-PLAYER ACTION!
AUTHENTIC VOICES FROM SOUTH PARK,
INCLUDING ISAAC HAYES AS CHEF!

 Back to the N64 Page


CHEAT CODES
All Characters in Multiplayer Mode
To enable all characters in multiplayer mode, enter the password OMGTKKYB. That, as any South Park fan will know,
stands for "Oh My God, They Killed Kenny! You Bastards."

All Weapons
For all weapons, enter the password FATKNACKER.

Big Head Mode
For big head mode enter the password MEGANOGGIN at the Cheat menu.

Bonus Characters
To access these characters in multiplayer mode, enter one of the passwords below.

     veggieheaven = Skinny
     cheatingisbad = Mr. Mackey
     elvislives = Bar Brady
     outrage = Big Gay Al
     hawking = Ned
     slapupmeal = Starvin Marvin
     phaert = Phillip
     raft = Terrance
     dorothysfriend = Mr. Garrison
     lovemachine = Chef
     checkataco = Wendy
     fishnchips = Pip
     kickme = Ike
     allwoman = Mrs. Cartman
     goodscience = Mephisto
     staringfrog = Jimbo
     majestic = Alien

Invincibility
For god mode enter the password ASSMAN.

Level Select
To choose your starting level enter the password THEEARTHMOVED. After activating this code, start a new game and pause
it. You may now enter the Level Select menu.

Master Cheat
To unlock all codes at once, enter the code BOBBYBIRD at the Cheats menu.

Pen and Ink Mode
For Turok's famous "pen and ink" mode, enter the password PLANEARIUM.

Unlimited Ammo
For unlimited ammo, enter the password FATTERKNACKER.

View Credits
To view the credits, enter the password "screwyouguys".


REVIEW
                               South Park must be the game executive's
                              dream license: huge fan base, simple graphic
                              design, totally unsubtle humor, and an
                              anything goes sensibility. It would probably
                              take more effort to make a bad game based on
                              South Park than it would to crank out one that
                              was competent and acceptable.

                              And competent and acceptable is exactly
                              what South Park, the N64 game, turns out to
                              be. Developed by Iguana using its own Turok
                              engine, South Park is a first person shooter in
                              which you control Kyle, Stan, Cartman and
                              Kenny as they deal with aliens, killer turkeys,
                              misshapen mutants, and other recognizable
                              adversaries from the TV show.

                              Given the simple artwork and the already fully
                              developed engine, level and weapon design
                              must have taken up the bulk of development
                              time. In the latter case, there's a fair amount of creativity in evidence. From a
                              simple snowball to the cow launcher, practically every weapon has some
                              twisted touch to it, either by itself or in its trendy "secondary fire" mode. The
                              snowballs, for example, can be made out of, well, let's just say yellow snow.
                              Such micturition-made meteorites are far more damaging but take more time to
                              fire.

                              Level designs, on the other hand, are no more sophisticated than Cartman's
                              taste in snack food. Most levels are relatively straight and narrow, "A leads
                              to B leads to C" affairs with little or no variation in enemies or scenery.
                              Further, in the single player game, enemy AI is basic in the extreme, early on
                              falling back on the "running straight at you while zig-zagging a little"
                              technique that's been around since Wolfenstein 3D. On the other hand, this
                              doesn't mean the game doesn't ramp up in difficulty with surprising speed - if
                              you're not careful, you'll find yourself ganged up on by more mutants than
                              you can shake a dodge ball at by the second level.

                              However, all this simplicity allowed the developers to take up valuable
                              cartridge space with a surprisingly vast collection of voice samples, which is,
                              we're willing to bet, what the game's main draw will be for fans of the show.
                              The intro sequence, for example, is a complete recreation of the cartoon's
                              "Goin' down to South Park" title sequence, rendered in the game's engine in
                              real time 3D. The show's creators, Trey Parker and Matt Stone, contributed all
                              the dialog, so it sounds exactly right, bleeped out expletives and all.

                              In fact, South Park is surprisingly raunchy for a game released on a
                              Nintendo console, and fans of the show will be gratified to find that the
                              crotch and fart joke sensibility has hardly been toned down at all. The kids
                              get their "mission briefings" from the libidinous Chef in his 70s-era living
                              room, while his latest conquest lounges on his bed in the background. Also,
                              the long string of expletives which erupts from Cartman when he gets nailed
                              in multiplayer mode is enough to singe your ears.

                              Speaking of which, it's the multiplayer mode that folks will probably
                              appreciate most. As a party game, it's nigh irresistible, and some 20
                              characters from the show, from Terrance and Phillip, to Cartman's Mom, to
                              Big Gay Al are available. It's almost as much of a hoot as the show itself.

                              But once the initial amusement wears off, whether in multiplayer or single,
                              you're left with a first-person shooter much like any other, and in fact, not
                              even as well-designed as most.