dragon on a GIGANTIC, 'go-anywhere', 3D fantasy adventure!
The Biggest Little Hero to hit the Playstation
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SAVE THE WORLD FROM DRAGONS!
IN THE BEGINNING, the five Dragon families lived
in their five Dragon Worlds in harmony.
Their lives were happy and peaceful... until the day a Gnorc broke the rules! Gnasty
Gnorc was an unpleasant creature from the bottom of his dirty
boots to the top of his unwashed head.
He wasn't pretty, and his personality combined the short temper of a gnome and the bad attitude of a orc!
Gnasty resented the happy Dragon families. More
than anything, he detested their beautiful, shiny jewels, which were not only nice to look at, but
showed him reflections of his own ugly mug every time he did so. Gnasty became such a problem that he
was banished to the Dragon junkyard. This was a world the Dragons weren't fond of, though it suited
Gnasty just fine. He renamed is Gnasty's World as soon as he got there.
Gnasty began to fool around with magic spells. After a while, he hit on the two he wanted: a giant spell to trap all the Dragons in crystal, and a potion to animate those radiant gems and turn them into Gnorc soldiers.
On a nice sunny day, Gnasty crystallized all the
Dragons then turned all the gems he could find into his willing minions. He even began turning the Dragon
Worlds into Gnorc Worlds! But one little detail
he didn't count on was Spyro the Dragon. Syro just happened to
be playing hooky - again - and missed
getting crystallized by Gnasty's spell.
What seems like a fun time flaming Gnorcs soon
turned into the adventure of Spyro's young life. When he meets Gnasty Gnorc for the final conflict, his
destiny can truly be fulfilled! Go get
There's no doubt that Spyro is one of the most technically advanced games on PlayStation. In fact, if anything, Insomniac has finally answered the question as to whether or not Mario 64 could have been done on PlayStation -- with a qualified "yes".
the last of the dragons not frozen into
crystal statues by the Gnasty Gnort, is also
the youngest of the dragons and pretty much
the cutest character to hit PlayStation yet. He
takes on the quest of rescuing the other
dragons in several beautifully rendered free
roaming 3D worlds.
game mechanics are pretty standard 3D
platform fare: You can make Spyro run, jump,
glide, breathe fire, and do a dashing charge,
and the control itself is very tight. Especially
with an analog controller, moving Spyro
around soon becomes second nature.
main problem with Spyro is that while there are many different
(all with very colorful personalities) with specific weaknesses to figure out, as
well as many long jumps that require some degree of skill, there is very little
in the way of what might actually be considered puzzle solving. Levels
consist primarily of picking up gems and finding where the dragons are
hidden. While this entertains for a while, protracted gameplay becomes mildly
tedious and repetitive. The only real puzzles to be found consist of figuring
out which cliffs to jump off of to get to a specific ledge and, once you know
what to look for, it's not that tough.
it's pretty clear this game was intended for younger audiences.
Everything in Spyro's world is bright, colorful, and responsive. If Spyro
shoots a jet of flame at a tent, for example, it will burn up and show the soldier
cowering inside. Enemies will seemingly chat with each other until Spyro
comes into range, and even signposts can be knocked around causing gems
to fall to the ground. This kind of environmental interactivity is everywhere
and actually surpasses all other efforts to date. It turns the game into an
"interactive toy" of sorts and no doubt players will want to run around and
see what Spyro can do in each land.
Sound in the game is mixed. All of the dragons have distinctive
voices and they give Spyro clues when rescued. Spyro's voice,
however, is perhaps one of the greatest blemishes to the game and
does little more than pull the player right out of the action. The
music is also a questionable mix of different styles which serves
to distract the player from the game instead of enhancing the
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